According to a detailed report published by Bloomberg, Meta Platforms may be preparing to implement significant budgetary reductions—potentially as steep as 30 percent—across its projects dedicated to the development of the metaverse during the upcoming fiscal year. Individuals familiar with the company’s internal deliberations have indicated that, while the proposal remains under discussion and has not yet been officially approved, the anticipated cuts would directly affect the division responsible for advancing Meta’s Quest virtual reality headsets, as well as its struggling social platform, Horizon Worlds. These two initiatives have long been positioned as cornerstone elements of Meta’s vision to construct an expansive ecosystem of immersive, interconnected digital environments.

The company’s exploration of virtual worlds is deeply tied to its broader corporate transformation: Meta, formerly known as Facebook, adopted its current name to signal a strategic pivot toward the emerging concept of the metaverse—a vision that Mark Zuckerberg had portrayed as the next evolution of social connection and online interaction. Over the past several years, Meta has invested tens of billions of dollars into realizing this vision, developing cutting-edge hardware, software, and digital platforms designed to integrate human presence into simulated spaces. However, this ambitious endeavor has proven extraordinarily expensive and has yet to deliver the widespread adoption or commercial success initially anticipated.

In light of this, CEO Mark Zuckerberg now appears to be steering the company’s strategic direction toward a different frontier—artificial intelligence. Recent reports suggest that Meta is channeling its most substantial resources and executive attention toward building what Zuckerberg has described as AI superintelligence. To reinforce this renewed focus, the company has made a series of notable high-profile hires, including the recent addition of former Apple design executive Alan Dye. Dye’s appointment signals a sophisticated integration effort, as he is expected to oversee the aesthetic and functional unification of Meta’s hardware, software, and artificial intelligence interfaces, ensuring that future user experiences are both intuitive and deeply infused with advanced AI capabilities.

Bloomberg further notes that Zuckerberg, as part of the corporation’s annual financial planning cycle, has instructed Meta’s leadership to identify areas where expenses can be reduced by at least ten percent across all units. Yet, he has reportedly asked the Reality Labs division—which encompasses the metaverse and virtual reality operations—to enact even deeper reductions. This directive allegedly stems from a reassessment of market dynamics: Meta no longer perceives the same level of competitive urgency surrounding metaverse technologies that once justified such immense investment. Consequently, it may seek to realign spending priorities towards projects that promise nearer-term innovation and profitability. If enacted, these financial contractions could begin affecting personnel as early as January, potentially leading to layoffs within teams dedicated to virtual reality research and product development.

Since the beginning of 2021, Meta’s Reality Labs division has accumulated losses exceeding seventy billion dollars, illustrating the immense cost of sustaining this long-term ambition. The company’s most recent earnings statements indicate that the unit continues to operate at a significant deficit, with expenditures far outpacing revenue generation. The persistence of these losses underscores both the scale of Meta’s original commitment to the metaverse and the financial pressure now motivating management to reevaluate its pace and scope. As the company navigates between its original promise of a fully immersive digital universe and its emerging pursuit of leadership in artificial intelligence, this potential budget cut represents a critical inflection point—one that could redefine Meta’s strategic identity for years to come.

Sourse: https://www.theverge.com/news/838186/meta-metaverse-budget-cuts-2026